Recent work
Sprites, tiles and little characters from client projects and our own experiments. Every piece below is drawn on a 16×16 or 32×32 grid.
Palettes we keep coming back to
Hover a swatch to see its value, click to copy. These are free to use in your own projects — a credit is nice but never required.
Small games
Our games are short on purpose. Windfall is a ten-minute game about catching apples before the first frost; Lantern Rows (in progress) is a quiet puzzle about lighting an orchard at night.
- Windfall — catch the falling apples, avoid the leavesplayable below
- Lantern Rows — a night-time light puzzle2027
- Seed Packets — a 64-tile asset packfree
From the journal
Notes on process, colour and the occasional failure.
How we work
“If a sprite still reads at 1× zoom on a phone, it’s done. If it only works when you squint at 8×, it isn’t.”
We take on a handful of commissions a year: character sheets, tilesets and UI icons for indie games. The commission queue is currently full; new slots open in spring.